client

Academic // Genshin Impact

year

2024

services

3D Modeling // Illustration // Rendering

Overview

This project showcases the end-to-end creation of a high-quality, stylized 3D weapon asset in Autodesk Maya, designed for both game development and animation. Inspired by the vibrant aesthetic of Genshin Impact and the historical craftsmanship of ceremonial jade swords, the concept was first sketched in Procreate with an asymmetrical twist to emphasize a natural, organic feel. The technical pipeline required precise hard-surface modeling and edge flow optimization, followed by complex UV mapping to apply painterly, anime-inspired textures without distortion. The final asset was rendered in Arnold using HDRI dome lighting to produce a versatile, visually compelling, and production-ready model.

Abstract image

I Don't Bite, Contact Me!

Location

Los Angeles // ca

Abstract image

Let’s
Connect

Location

Los Angeles // ca

Create a free website with Framer, the website builder loved by startups, designers and agencies.